I used to have an old truck, that I payed way too much for, and on its sixth repair trip … the mechanic said there had been too many hands in it. What did that mean? And then it just died and nobody knew why. It’s true for software as well – too many people working on a project can kill it … you just need a few bright folks. And with Flint, there was just one, Richard Lord. It demonstrates how powerful just one guy can be.
In chapter 6 of the book, we cover Richard’s incredible FLINT particle system and its use in PV3D … super job Richard Lord!!! This guy must have a cranium cavity the size of the grand canyon.
However, in the prep for the particle chapter I really got tired of having to wait for his different example apps to come up, so I created 2 and 3D fast particle viewers (in Flex 4 Gumbo) . You can view the apps below and download the source code as well. They work very similarly to the MD2 viewer posted earlier, so I won’t cover how they were made here.